• ABOUT
  • FAQ
VRTality_Logo
  • Overview
    • What is VRtality?
    • Informational Videos
  • 1Lay Groundwork
    • Overview
    • Setting Milestones and a Timeline
    • Building a Team
    • Recruiting Teens
    • Selecting the Technology
  • 2Plan Sessions
    • The Co-Design Sessions
    • Scheduling Sessions
    • Structuring Sessions
    • Sample Sessions
    • What Is a Design Sprint?
    • Sample Design Sprint
  • 3Facilitate Sessions
    • Online vs In-Person Facilitation
    • Design Sprint Facilitation
  • Resources
    • VR Experiences
    • Technology
    • Mental Health
    • Co-Design
    • Relevant Projects/Programs
    • Seattle Public Library Design Sessions
  • Contact
  • About
  • FAQ
LEARN MORE LEARN MORE
☰ ☰
RESOURCES
  • VR Experiences
  • Technology
    • Tools
    • Initial Equipment Setup
  • Mental Health
    • Teens & Mental Health Resources
    • Expert Presentations
  • Co-Design
    • Principles & Best Practices
    • Expert Presentations
  • Relevant Projects/Programs
  • Seattle Public Library Design Sessions
    • Lesson Plans
    • Miro Boards
    • Field Notes
    • Miro Templates

VR Experiences

Don’t have a VR headset? Watch videos of the experiences designed by teens.

  • “De-Stress Gardening” – Seattle Public Library, point-of-view video
  • “Purrrniverse” – DC Public Library, point-of-view video
  • “Animal Excursion” – Fayette Public Library, point-of-view video

Download the VR file, put on your VR headset, install the experience on your headset, and be a part of what the teen co-designers created.

  • “Purrrniverse” – DC Public Library, VR Experience Oculus APK File
  • “Animal Excursion” – Fayette Public Library, VR Experience Oculus APK File
  • “De-Stress Gardening” – Seattle Public Library, VR Experience Oculus APK File

Information on installing the file on your headset is available.

VRTality_Logo
  • About
  • 1Lay Groundwork
  • 2Plan Sessions
  • 3Facilitate Sessions
  • Resources
  • Contact

VRtality is a program that supports positive teen mental health through co-designing a virtual reality experience.


Institue of Museum and Library Services
The Seattle Public Library Foundation
University of Washington
DC Public Library
Fayette Public Library
The Seattle Public Library

VRtality was made possible in part by the Institute of Museum and Library Services, award CAGML-247285-OMLS-20. ✱ Additional support provided by The Seattle Public Library Foundation. ✱ We partnered with the University of Washington for researching the VR co-design process to identify key issues and areas of improvement. ✱ A special thank you to the libraries that piloted this program in their communities: DC Public Library, Fayette Public Library Museum & Archives and The Seattle Public Library.

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