• ABOUT
  • FAQ
VRTality_Logo
  • Overview
    • What is VRtality?
    • Informational Videos
  • 1Lay Groundwork
    • Overview
    • Setting Milestones and a Timeline
    • Building a Team
    • Recruiting Teens
    • Selecting the Technology
  • 2Plan Sessions
    • The Co-Design Sessions
    • Scheduling Sessions
    • Structuring Sessions
    • Sample Sessions
    • What Is a Design Sprint?
    • Sample Design Sprint
  • 3Facilitate Sessions
    • Online vs In-Person Facilitation
    • Design Sprint Facilitation
  • Resources
    • VR Experiences
    • Technology
    • Mental Health
    • Co-Design
    • Relevant Projects/Programs
    • Seattle Public Library Design Sessions
  • Contact
  • About
  • FAQ
LEARN MORE LEARN MORE
☰ ☰
RESOURCES
  • VR Experiences
  • Technology
    • Tools
    • Initial Equipment Setup
  • Mental Health
    • Teens & Mental Health Resources
    • Expert Presentations
  • Co-Design
    • Principles & Best Practices
    • Expert Presentations
  • Relevant Projects/Programs
  • Seattle Public Library Design Sessions
    • Lesson Plans
    • Miro Boards
    • Field Notes
    • Miro Templates

Seattle Public Library Design Sessions

Find inspiration by reviewing plans, notes, templates and miro boards from the Seattle Public Library’s pilot VRtality program.

Lesson Plans

  • Doc Session #1: VR Chat Avatars & Movement
  • Doc Session #2: Exploring VR Chat Spaces
  • Doc Session #3: Exploring Mozilla Hubs
  • DocSession #4: Promoting Teen Mental Health
  • Doc Session #5: Beat Saber & VR Interaction
  • Doc Design Sprints – *Lessons plans are not available for Design Sprints; the sprint is the plan. See Miro boards below.*
  • DocSession #6: 3D Painting & Core Ideas
  • DocSession #7: VR Design in CoSpaces Edu
  • DocSession #8: VR Game Mechanics
  • Doc Session #9: SideQuest Prep
  • DocSession #10: Install & Test VR Build
  • DocSession #11: Playtesting VR Experience
  • DocSession #12: SPL VR Launch Party

Miro Boards

  • External linkSession #1: VR Chat Avatars & Movement
  • External linkSession #4: Promoting Teen Mental Health
  • External link Session #5: Beat Saber & VR Interaction
  • External linkSPL Design Sprint #1
  • External linkDesign Sprint #2
  • External linkSession #6: 3D Painting & Core Ideas
  • External link Session #7: VR Design in CoSpaces Edu
  • External linkSession #8: VR Game Mechanics
  • External link Session #9: SideQuest Prep
  • External link Session #10: Install & Test VR Build
  • External linkSession #11: Playtesting VR Experience
  • External link Session #12: SPL VR Launch Party
  • External linkSPL Design Session Road Map

Field Notes

  • SlidesDesign Session #1: Exploring VR Chat
  • SlidesDesign Session #2: VR Chat Avatars/Movement
  • SlidesDesign Session #3: Exploring Mozilla Hubs
  • SlidesDesign Session #4: Designing in Mozilla Hubs VR
  • SlidesDesign Session #5: Beat Saber & VR Interaction
  • SlidesDesign Sprints
  • SlidesDesign Session #6: 3D Painting
  • SlidesDesign Session #7: VR Space Design
  • SlidesDesign Session #8: VR Game Mechanics
  • SlidesDesign Session #9: SideQuest Prep
  • SlidesDesign Session #10: Install & Test VR Build
  • SlidesDesign Session #11: Playtesting VR
  • SlidesDesign Session #12: SPL VR Launch Party

Miro Templates

  • External linkSession #1 Template: VR Chat Avatars & Movement
  • External linkSession #4 Template: Promoting Teen Mental Health
  • External linkSession #5 Template: Beat Saber & VR Interaction
  • External link Design Sprint Template (3-Hours)
  • External linkSession #6 Template: 3D Painting & Core Ideas
  • External linkSession #7 Template: VR Design in CoSpaces Edu
  • External linkSession #8 Template: VR Game Mechanics
  • External linkSession #9 Template: SideQuest Prep
  • External linkSession #10 Template: Install & Test VR Build
  • External linkSession #11 Template: Playtesting VR Experience
  • External linkSession #12 Template: SPL VR Launch Party

VRTality_Logo
  • About
  • 1Lay Groundwork
  • 2Plan Sessions
  • 3Facilitate Sessions
  • Resources
  • Contact

VRtality is a program that supports positive teen mental health through co-designing a virtual reality experience.


Institue of Museum and Library Services
The Seattle Public Library Foundation
University of Washington
DC Public Library
Fayette Public Library
The Seattle Public Library

VRtality was made possible in part by the Institute of Museum and Library Services, award CAGML-247285-OMLS-20. ✱ Additional support provided by The Seattle Public Library Foundation. ✱ We partnered with the University of Washington for researching the VR co-design process to identify key issues and areas of improvement. ✱ A special thank you to the libraries that piloted this program in their communities: DC Public Library, Fayette Public Library Museum & Archives and The Seattle Public Library.

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